Liquidity and Rails

Liquidity and Rails shows how long your desk can keep paying out, per asset and per merchant channel, at today's pace, and suggests top-ups before anything runs dry.

Updated 08 Nov 20261 min read

Required permissions: Manage liquidity (LIQUIDITY_MANAGE).

#Liquidity by asset

Each asset card shows its runway now and with reserves, the on-chain reserves that could still be committed. An asset is graded by its worst pocket, so one dry channel shows even when the total looks healthy.

#Channel runway

ColumnMeaning
MerchantWho the channel pays
ChannelThe channel
We holdYour side of the pocket
Pays out / hThe pocket's payout rate
LastsTime until it runs dry at that rate
GradeCritical · Warning · Within target · Idle · Not measured

#How runway is worked out

  • Only channels labelled Merchant count. Each asset in a channel is its own pocket, and pockets are never added together across channels or assets.
  • The payout rate is how fast your side of the pocket falls over its unbroken run, across a trailing four-hour window. With less than five minutes of history the rate is Not measured, never Idle.
  • Payouts already reserved for open payments are subtracted first.
  • The grades follow the workspace's runway target: warning below 10 hours and critical below 6 hours by default. A pocket below target raises a Runway low alert.

Channels that are not labelled yet are left out; assign them in Hub settings.

Read Channels and pockets and Top-ups.

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